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Timestamp:
10/09/06 22:00:12 (2 years ago)
Author:
ug
Message:

Improved GameList? interface (e.g. for different board sizes). Added Makefile.

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  • 06/libkombilo/sgfparser.h

    r191 r195  
    8484}; 
    8585 
    86  
    87 const int posBR = 0; 
    88 const int posCA = 1; 
    89 const int posDT = 2; 
    90 const int posEV = 3; 
    91 const int posHC = 4; 
    92 const int posKM = 5; 
    93 const int posPB = 6; 
    94 const int posPC = 7; 
    95 const int posPW = 8; 
    96 const int posRE = 9; 
    97 const int posRO = 10; 
    98 const int posRU = 11; 
    99 const int posSZ = 12; 
    100 const int posUS = 13; 
    101 const int posWR = 14; 
    102  
    103  
    10486typedef char* char_p; 
    10587 
    106 char_p* parseRootNode(Node* n) throw(SGFError); 
     88std::vector<std::string>* parseRootNode(Node* n, std::vector<std::string>* tags) throw(SGFError); 
    10789 
    10890class Cursor {